Date:2024/04/27
On April 27th, during the Beijing Auto Show, KOTEI held a press conference and grandly launched the UE for Automotive mass production solution for the development of 3D interfaces for cockpits, lighting up the new future of intelligent cockpits.
At the press conference, Mr. Wang Junde, CEO of KOTEI, reviewed the cooperation history with Epic Games, and elaborated in depth on KOTEI's thoughts and goals for the development of digital emotional cockpit in the era of the "new car", and Mr. Zhuang Huaxiang, Director of Automotive Industry of Epic Games China, said in his speech that he hoped to work with all parties to promote the new development of intelligent cockpit and create a better new future. Mr. Zhuang Huaxiang, Automotive Industry Director of Epic Games China, said in his speech that he hoped to work with all parties to promote the new development of intelligent cockpit and create a bright new future together, and Mr. Chen Zhi, Vice President of KOTEI Research Institute, explained the technical connotation of UE for Automotive in detail for the guests on the spot.
In the era of automotive intelligence, the interaction experience of the smart cockpit is ushering in a number of changes. Intelligent driving, intelligent interaction, digital twins, and emotional and immersive experiences are driving the smart cockpit HMI towards a new era of 3D. Facing the pain point of 3D cockpit development, KOTEI, with years of experience in the field of automotive cockpit software, joins hands with Epic Games to build UE for Automotive, a mass-production solution for the development of 3D cockpit interfaces based on its industry-leading Unreal Engine.